7 August 2006 | PlayOn authors archive
We started looking at server populations at different hours of the day again. For this, we counted each unique character seen in each hour of the day over the month of January 2006. Note that our census bot performs the snapshot independently for Alliance and Horde, so the “average server population” listed in the graphs below is roughly half of the true server population. This month-long analysis is a more accurate portrayal than our earlier one-week analysis:

What the graph shows is that between 4am and 7pm, the increase per hour on servers is roughly linear. We were expecting a much sharper increase in the evening hours, but we see this more in the sharp drop-off than any sharp gain.
Server Sample: RP (High), PvE (High), PvE (High), PvP (High), PvP (High)
Sampling Period: Month of January
Sampling Resolution: ~12 minutes
Parsing Method: The sample unit is each unique character in each hour of the day.
Data Filter: None
Sample Size: 179,003 characters
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