12 November 2006 | PlayOn authors archive
Whereas we have previously reported the average time that characters at each different rank spends in the game, that data wasn’t able to take into account whether they were trying to reach the next rank or not. Now that we have rank change data, we can provide a better picture of how much time it takes to gain rank for each PvP rank.
To do this, we separated the characters into 3 groups:
- Characters whose rank did not change.
- Characters who gained rank.
- Characters who lost rank.
We then plotted the time spent in the game the week before for each character rank for each of those three groups. Thus, when we now plot the graph for characters who have gained rank, the time spent is a much better indicator of how much time it takes to grind each rank.
The data here is consistent with what we’ve noted before – that it takes about 80 hours of play a week to get to Rank 14. The differences between the “gain rank” and “no change” chart also show that it takes much less time in the game to maintain rank than it takes to gain rank. For example, it takes about 30 hours of play each week to get to Rank 7 from Rank 6, but that it only take about 20 hours a week to maintain Rank 7.
Server Sample: RP (High), PvE (High), PvE (High), PvP (High), PvP (High)
Sampling Period: Two consecutive one-week periods in October, both starting on Tuesday at 10am pacific time (i.e., after ranks have been calculated for that week).
Sampling Resolution: ~12 minutes
Parsing Method: The sample unit is each unique character in each hour of the day.
Data Filter: None
Sample Size: 128,354 characters
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