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Monthly Archives: August 2010
August 31, 2010 | Nick Yee
The Achievements system covers many aspects of the game, and provides a sense of whether players prefer to do different things in the game. For example, the data allows us to examine who is more likely to spend time exploring the world, or leveling up crafting professions.
August 26, 2010 | Nick Yee
The Armory keeps a count of certain emotes used by each character, such as hugs. This allows us to figure out how often players use positive emotes across all their characters. Who do you think is giving out the most hugs in WoW?
August 23, 2010 | Nick Yee
The Armory keeps track of every point of damage and healing done for each character. So is it true that women prefer to heal? The results might just surprise you.
August 16, 2010 | Nick Yee
Do younger players prefer the Horde? Are there gender or regional differences in faction selection? Come find out.
August 9, 2010 | Nick Yee
Since every piece of gear has an item level associated with it, it’s straight-forward to calculate a gear score total for every character. The interesting question is whether there are any age, gender, or regional differences in gear score. We’ve got those answers for you here.
August 2, 2010 | Nick Yee
WoW players can play the game in very different ways. Some are focused on getting bigger points (whether in damage, or healing, or gold). Some want to know the story at the end of the quest. Others like to hang out with their friends. How much does gender or age play into these game-play motivations? And do these patterns hold when we look at other cultures?

