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July 22, 2005

Zone Type

Server Sample: RP (High), PvE (Medium), PvE (High)
Sampling Period: 6/13/2005 9:00 am - 6/20/2005 9:00 am
Sampling Resolution: ~14 minutes
Parsing Method: The sample unit is each unique character. Each character was tracked across the server logs. Total playing time, lowest observed level, highest observed level, guild affiliation, and zones seen in were parsed.
Data Filter: None
Sample Size: 76,364 characters

We calculated the ratio of time characters spent in instances, outdoor zones, and city zones. The following graph plots the time ratio spent in these 3 zone types. City ratio is stable across levels. Outdoor zone ratio drips post 40 and again post 55. Instance ratio rises post 55.

Posted at July 22, 2005 11:23 AM

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Comments

I see a lot of mules at level 5, 10, 20, and 35 standing in cities. (Significant numbers for crafting and travel). These are causing some bumps in your data. As I mentioned on the Levelling Speed article, perhaps you should consider taking out non-levelling / mule characters.

I think the bump at 40 for cities is interesting thought. Do people get their mount and stop playing that character?

And I wonder at the instances at 60 -- surely there should be some upsing anyway, but I'm curious how many of those are characters running through instances that are far too low for them, farming for drops.

Posted by: tanandae at August 1, 2005 08:49 AM

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