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November 13, 2005
Rate of Advancement by Race
The race differences were a little more interesting in that the top 4 races were the Horde races and the bottom 4 races were the Alliance races. The split was surprisingly clean. The split also perfectly matches data from the Daedalus Project on motivational differences between players who choose Horde vs Alliance. It's always good to see two different data methods supporting each other's results.
Again, there were differences in playing time. Notably, Night Elves play just as much as Undead, which is surprising given the advancement difference.
If we plotted out the average level advancement controlling for playing time, we see this difference more clearly. So the Undead level the most over a month, spend the most time playing, and are actually also the fastest levelers. Night Elves on the other hand, spend almost as much time playing, but are the slowest levelers of all the races.
Server Sample: RP (High), PvE (Medium), PvE (High), PvP (High), PvP (High)
Sampling Period: 8/01/2005 12:00 am - 8/30/2005 12:00 am
Sampling Resolution: ~12 minutes
Parsing Method: See article on Rate of Advancement Overview
Posted at November 13, 2005 03:19 PM
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Comments
I've played with some hardcode, multiple-game guilds over the years. In my experience one of the reasons they choose "evil" races is that first-time players tend to choose "good" races, wanting to be comfortable humans or cute elves. Hardcode players would rather avoid such people and associate with other hardcore players.
On PvP servers, this also leads to thinking the "evil" team will get an early lead over the "good," an important consideration.
Posted by: eddystop at November 16, 2005 01:17 PM
I was suprised to see dwarves on the low end of the "level per time" graph. My feeling was that dwarves were the "hardcore" alliance race since, like horde, most people don't find them attractive. This is reinforced by the huge dwarf male:female ratio. Why then do dwarves level so slowly?
I hypothesize that, due to the proximity of Ironforge to the dwarf starting lands, the dwarf levelling ratio is skewed by the large number of dwarf bank alts in play. It would be interesting to see these graphs ignore players below level 10. I would predict that the level rates of dwarves, gnomes, orcs, and trolls increase.
Posted by: Dandelion at December 21, 2006 06:23 AM
um well, horde isnt evil. alliance isnt evil either, just saying. but you have to think of the souroundings of the races. if undead have an army of lvl 1-15 monsters waiting for them they will lvl quickly
Posted by: lau.xin at July 12, 2007 02:12 PM



